The Academy of Art University
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The Academy of Art University - Comments and Student Experiences | |||||||||||||||||||
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Anyways, I had graduated w/ a bachelor's in english (1994) and virtually no art training. I used to draw my own comics and stuff at school (anything to avoid writing papers). Unfortunately, the academy managed to quash what natural creativity I had for years.
My first phone interview with a "counsellor" (i.e. salesperson) promised so much that would never be delivered. He said that with a year's study in the accelerated program I would be able to get into the graduate program, eventhough he had never seen my portfolio...
Flash forward to my first year at the academy. It was clear right off the bat that my personal style was "wrong" (C- grades). When it was time for my "review" my portfolio was filled with pitiful attempts to mimic the "academy style" (and of course I took everything they said as gospel without thinking they could be wrong). Because there was no way to get into the graduate program I decided to go for a second bachelor's degree.
I did manage to make some marked improvement in giving them the style they wanted. My grades improved a bit (C+/B-) in spite of some terrible teachers (I was in a section of Design and Color that EVERY STUDENT withdrew from because the teacher was so bad. They reluctantly gave us all a refund.). Of course there were some great teachers (like Shannon Abbey) but they were few and far between.
I was ino my full second year of classes when I discovered that I couldn't transfer to another schools because they weren't accredited (are they now?). Going into my third year I'd had enough. It was too much of a struggle between bad teachers, the adminstration, and having to work full-time that I finally said f*** it and I dropped out. About two weeks after dropping out, I painted a self-portrait. It was the first time I actually ENJOYED painting! I was finally free of the Academy's drudgery. After being laid-off from my job in 2001 I took a couple of refresher courses at City College. I was finally able to synthesize what I had actually learned at the Academy (the tuition being 1/40th of the academy's certainly didn't hurt). I'm now doing animation, Flash, and game design. I have no regrets attending the Academy, I just wish it hadn't cost me $60,000 in loans.
When I began in 98 as a New Media major (graphic design), there did seem to be a lot of fluff classes that I didn't think were really important. I did enjoy them though. Also, I was miscatagorized in the New Media major. I had always intended to be a 3D animation major. I do think the advisors and other staff at the AAU are a bit hard to deal with. You need to be firm with them. My interactions improved after I began going to them with my preferred classes already marked in a list. I thought more about the direction I wanted to take and asked a lot more questions about the courses themselves. The advisor I have does know what a lot of classes are like and usually directs me to the teacher that will be teaching for the semester I signed up for so that I can question them myself before the class starts. I learned to take charge of my schooling and my advisor and classes improved a lot after that.
I think the AAU cut out some of the fluff classes of late. I do hear a lot of students complaining about having to take some basic art classes. All I can really say to this is that I've noticed maybe 2 or 3 students who were actually beyond needing to take those classes in my entire time at the AAU. I'm a fairly talented artist, but basic art courses at the AAU did help to refine my skills. Even the students that I don't think needed to take the basic courses could have still refined their skills with these courses. The teachers were also generally nice and very willing to help all students improve. You have to want to improve though. Most students that just "coast" their way with minimal passing grades are only hurting themselves. Almost all of my teachers also had art degrees from respected colleges, as well as their art in galleries, impressive portfolios, and were readily able to demonstrate their skills and were active and successful in their respective industry. I've had less than 5 teachers who weren't able to demonstrate skill and weren't active in their respective industries.
On the other hand, I did have some shockingly horrible teachers. Les than 5 total. I would transfer out of those classes or drop them, if I felt that a.) the teacher was subpar, b.) that I couldn't pass with a high grade. I don't understand why some students would continue to take classes with a subpar teacher. You get subpar teachers (yes, even ones with teaching creds) at any school. I do think that the New Media major has a lot more subpar education than the 3D animation/modeling/FX/Games majors. I didn't really enjoy my brief time as a New Media major. That could as much from being in the wrong major as the learning experience. At any rate, I've generally gotten a lot of good information and skills from all my classes. You can only learn as much as you want, and if you do find a class that is lacking, drop it or switch to one with a different teacher. Do it within the first week if possible, but definately by the 3rd week.
One thing: the school isn't the best to go to for some majors. I wouldn't go to the AAU for film, fashion, or traditional arts (painting, sculpture, illustratio, etc.). I don't know about New Media, Advertising, Interior/Industrial Design. Those disiplines aren't something I'm knowledgable about. I do like the school for the other 3D arts majors though. Perhaps there are better schools for 3D arts, but I think all are rather the same at this point. I've worked in the games industry with a major publisher for over 4 years now while in school (personally, I just want the piece of paper because I like to finish what I start). They hire heavily from the AAU. In the 3D industry, a degree doesn't mean much and where it's from means less. I'm sure some HR person might be impressed, but it's your talent, skills, and work ethic that will really get you in and keep you in. The portfolio is important. I don't think the school pieces we do in class are good portfolio pieces. Students should be making creative stuff on their own time for that. School assignments are usually to build skill, not creativity. Networking is also important.
Things to know before attending the AAU:
Research and be knowledgable about where you want to take your career. If in doubt, ask questions and get your answers. Be bold.
The AAU teachers can change the course material at any time. It can differ from what the catalogue says. Read the fine print and don't be afraid to drop a class before it's too late.
Don't snub the basic drawing classes. 98% of the students attending the AAU honestly don't have the artistic skill they need to get a job. Or the talent. You can learn skill and nurture talent, but if you have both already in full force, skip the whole diploma thing and get right into being a professional artist.
The AAU isn't cheap. Calculate the costs and really think over if this is worth it to you. If you found out later that you think the school is a mistake, then you'll soon learn it's a very costly mistake.Really research the industry you will be getting into and where it's going. My career path change is motivated by my distaste for the industry. I've already got a job in that industry and don't like it. It's not creative at all. Just like school. You get assignments and you do them to the best of your talent and skill. Work doesn't really care if you are feeling creative or fulfilled. That is the reality of working for other people in any industry. Research what it's like being a freelance artist too.
I was the average student. I went to my classes, but can't say that I was the most dedicated student. I had other things to worry about--money, family, friends, etc. One thing I can say is that there were LOTS of students there who just weren't into it, which discouraged serious students like me. The morale was very undermining at times. Couple that with the jaded attitudes of the instructors. Most of them came to teach classes after their day jobs and by that time were very tired and grumpy. I can't count how many times I've witnessed teachers lashing out their bad day (and bad luck) to students. It's awful.
Anyway, I did my own thing, cuz what can I do, I've gotten myself into a serious student loan debt and so I might as well get that diploma.
The school did nothing in terms of my creativity. It actually discouraged its students (at least in the advertising dept) to be expressive and different. They had very hard lines which you were obliged to follow unless you don't care about passing the class. Now that I've been working for about 5 years, I now know which agencies are good or not, and the teachers who taught those classes came from real stuffy agencies--not one came from a creative place, so this very much reflected what they taught. Even now, as I browse through current student work, it's still hard-lined. They all follow the bland old-fashioned advertising rules. Blah.
I dunno, do I recommend AAU? For undergraduate, no. For graduate, yes. And this is only because I think only mature students can see through all the muck. Go there if you want the skillz to pay the billz. But don't go there for inspiration, cuz you ain't getting none of that.What sucks the most is that I'm always ashamed to tell people where I earned my BFA degree. No one ought to ever feel that way, especially if they paid so much money to get it.
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